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A quarter of people will spend time in the Metaverse by 2026:

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By 2026, 25% of people will spend at least one hour a day in the Metaverse for work, shopping, education, social, and entertainment purposes, according to new research.

The Feb. 7 report by technology research and consulting company Gartner (NYSE:) found that in anticipation of this migration to the Metaverse, brands are already building the infrastructure to allow their users to replicate their lives digitally.